Personal Work Next Gen

   


This was created using Marvelous Designer, 3DS Max and Photoshop





3D Morgue Scene




The following is 3D I created just for personal use, so they are not used in any published game.

The software I use are 3DS Max, Photoshop and UDK plus some sound editing software to create all the sound. 

Although this piece was done a few years ago, I have left it on my demo to show the variety of skills I have that I used to make. These skills include; Lighting, adding animations, sound, using triggers, volume light/fog, collision, creating 3D assets with textures, lights that come on with triggers, scrolling materials, etc

 








                         above : Props rendered in 3DS Max                 
   

















Ammo Box 3DS Max and Photoshop
 building rendered in 3DS Max














WIP 



Below Jungle - this is a Work In Progress, this took me two weeks to do this far) using 3DS Max, Photoshop and UDK.



  tile texture rock


                                                                    Road texture


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